Planters

Manual

Tracking of Planters The macro is able to "remember" which planters are placed and when they were placed, as it saves the state of planters. However, the growth time of the planters are calculated purely from the time that they are placed and does not consider the time spent outside the game. This means, that if the macro places a planter down, and you stop it and leave the game for 2 hours, it will assume that the planter has 2 hours of growth time

  • Harvest Every X Hours -> How often the macro should harvest planters

  • Harvest When Full -> Collect the planters when they are fully grown. When this setting is enabled, the macro will ignore the 'Harvest Every X Hours' setting

  • Use Hive Skins -> Choose if the macro should use hive skins in the sticker stack

  • Clear Planter Timers -> Clear the save state of planters, resetting to the 1st cycle. Use this if you’ve manually interacted with planters outside of the macro or if you want to restart the tracking cycle.

Planter Cycles

Within each cycle, the macro can place up to 3 planters. However, the macro treats each planter in a cycle individually, so it'll not wait for all planters in a cycle to be ready. As soon as a planter is ready, it'll be harvested and the corrresponding one in the next cycle will be placed. This means that at any given time, the active planters can be from different cycles.

As soon as cycle 5 is reached, or there is no planter in the next cycle, the macro will loop back to cycle 1

  • Gather in Planter Field -> Gather in the same field as the specified planter until that planter is harvested. The gather settings used will be the same ones that are set in the gather tab.

  • Glitter -> Use Glitter when the placing the planter.

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